Staff
A staff is one of the four weapon classes, alongside the sword, the greatsword and the hammer. Casting with a staff launches a single projectile that explodes on impact, dealing Void damage in an area around the point of impact, on a 1.5-second base cooldown. Every staff carries the Will and Focus primary stats.
Obtaining
Every staff in the game is both craftable and dungeon-droppable:
- Crafting — all staves can be crafted at the Weapon Station. A crafted copy always has the base stats and base rarity listed below.
- Dungeon rolls — all staves also drop from dungeon chests, where the dropped copy gains a rarity and a bonus stat package on top of the base stats — see dungeon rolls.
Staves currently run from Tier 1 to Tier 6. The Tier 1–2 staves belong to no set; from Tier 3 upward the class splits into two lines: Foundation staves (leaning toward Healing Power and Shielding Power), which run through Tier 6, and Lunar staves (leaning toward DoT Potency), which run through Tier 5. Equipping a staff requires Skill levels in Knowledge and Technology, plus Marksmanship from Tier 3 upward.
List of staves
There are currently nine staves in the game.
See also
- Gear
- List of Weapons
- Legendary Effects
- Sword, Greatsword and Hammer — the other three weapon classes