Farpoint

From Wiki | Soulbound
Jump to navigation Jump to search

Farpoint is a volcanic overworld zone that includes the Farpoint Rift beacon dungeon. It is located southwest of Virelda, beyond the Abandoned Quarry, Hollow Rock, Noxley, and Minamoto.

โš ๏ธ WARNING: You must complete the The Next Energy Source quest to enter Farpoint.

โš ๏ธ To reach Farpoint, circle around Shadowed Path and exit via the northeast corner of Minamoto to access Clifftop Pass.


๐ŸŒ€ Tiers

Teleporting deeper into the dungeon (by Tier) increases difficulty, enemy variety, and death penalties:

  • Tier 1 (Normal): 6km โ€“ No bag or gear loss
  • Tier 2 (Hard): 66km โ€“ 25% bag loss
  • Tier 3 (Extreme): 666km โ€“ 50% bag loss

๐Ÿ“ฆ Item Drops

Common Drops:

Tier-Limited Drops:


๐Ÿค– Enemies

Farpoint enemies are fire-aligned monsters or upgraded robots.

Regular Enemies:

Bosses:

โš ๏ธ WARNING! Do not enter Farpoint with a party of 3. Doing so will spawn 2 Scrapclaw bosses at once. Use a 2-player party for best results.


๐Ÿง  Preparation

Avoid entering T2 or T3 with items you canโ€™t afford to lose. Choose your bag setup, gear, and abilities with care.

๐Ÿ’ก T1 can be soloed, but T2 and T3 are much easier with a teammate:

  • Share healing/buff items
  • A stronger player can carry if Relic luck is poor
  • As long as 1 teammate survives the floor, fallen players are revived at partial HP

๐Ÿ—ก๏ธ Recommended Loadouts

Weapons:

  • Ranged weapons are strongly recommended

Armor:

  • Dodge gear
  • Crit + Defense hybrids

Abilities:

Relics:

  • Health
  • Crit
  • Dodge
  • Heavy Hit
  • Gunslinger โ€“ for Gleam Twins builds

๐Ÿ“š See Also