Farpoint

From Wiki | Soulbound
Jump to navigation Jump to search

Farpoint is a volcanic overworld zone that includes the Farpoint Rift beacon dungeon. It is located southwest of Virelda, beyond the Abandoned Quarry, Hollow Rock, Noxley, and Minamoto.

⚠️ WARNING: You must complete the The Next Energy Source quest to enter Farpoint.

⚠️ To reach Farpoint, circle around Shadowed Path and exit via the northeast corner of Minamoto to access Clifftop Pass.


πŸŒ€ Tiers

Teleporting deeper into the dungeon (by Tier) increases difficulty, enemy variety, and death penalties:

  • Tier 1 (Normal): 6km – No bag or gear loss
  • Tier 2 (Hard): 66km – 25% bag loss
  • Tier 3 (Extreme): 666km – 50% bag loss

πŸ“¦ Item Drops

Common Drops:

Tier-Limited Drops:


πŸ€– Enemies

Farpoint enemies are fire-aligned monsters or upgraded robots.

Regular Enemies:

Bosses:

⚠️ WARNING! Do not enter Farpoint with a party of 3. Doing so will spawn 2 Scrapclaw bosses at once. Use a 2-player party for best results.


🧠 Preparation

Choose your bag setup, gear, and abilities with care.

πŸ’‘ T1 can be soloed, but T2 and T3 are much easier with a teammate:

  • Share healing/buff items
  • A stronger player can carry if Relic luck is poor
  • As long as 1 teammate survives the floor, fallen players are revived at partial HP
  • Roles can be divided between Healer and DPS

πŸ—‘οΈ Recommended Loadouts

Weapons:

  • Ranged weapons are strongly recommended

Armor:

  • Dodge gear
  • Crit + Defense hybrids

Abilities:

Relics:

  • Health
  • Crit
  • Dodge
  • Heavy Hit
  • Gunslinger – for Gleam Twins builds

πŸ“š See Also