Farpoint
Farpoint is a volcanic overworld zone that includes the Farpoint Rift beacon dungeon. It is located southwest of Virelda, beyond the Abandoned Quarry, Hollow Rock, Noxley, and Minamoto.
β οΈ WARNING: You must complete the The Next Energy Source quest to enter Farpoint.
β οΈ To reach Farpoint, circle around Shadowed Path and exit via the northeast corner of Minamoto to access Clifftop Pass.
π Tiers
Teleporting deeper into the dungeon (by Tier) increases difficulty, enemy variety, and death penalties:
- Tier 1 (Normal): 6km β No bag or gear loss
- Tier 2 (Hard): 66km β 25% bag loss
- Tier 3 (Extreme): 666km β 50% bag loss
π¦ Item Drops
Common Drops:
Tier-Limited Drops:
- Flare (T2)
- Demon Eye (T2)
- Bone (T3)
- Broken Bones (T3)
- Skull (T3)
π€ Enemies
Farpoint enemies are fire-aligned monsters or upgraded robots.
Regular Enemies:
Bosses:
β οΈ WARNING! Do not enter Farpoint with a party of 3. Doing so will spawn 2 Scrapclaw bosses at once. Use a 2-player party for best results.
π§ Preparation
Choose your bag setup, gear, and abilities with care.
π‘ T1 can be soloed, but T2 and T3 are much easier with a teammate:
- Share healing/buff items
- A stronger player can carry if Relic luck is poor
- As long as 1 teammate survives the floor, fallen players are revived at partial HP
- Roles can be divided between Healer and DPS
π‘οΈ Recommended Loadouts
Weapons:
- Ranged weapons are strongly recommended
Armor:
- Dodge gear
- Crit + Defense hybrids
Abilities:
Relics:
- Health
- Crit
- Dodge
- Heavy Hit
- Gunslinger β for Gleam Twins builds