Skill
A Skill is a player's competency in performing specific tasks in Soulbound.
Skill Levels determine if a player can equip weapons or armor, craft items, or gain Achievements. Each skill has its own EXP pool and is levelled on its own.
Types of Skills
Players have 14 Skills, split up into three categories: Combat, Gathering and Artisanal.
| Skill | Category | What it does |
|---|---|---|
| Strength | Combat | Raw power and brute force; levelled by dealing damage with melee weapons such as the Sword, the Broadsword and Heavy Weapons. |
| Knowledge | Combat | Mastery of magic, unlocking elemental and support abilities such as Pyrosphere, Chain Lightning, Ice Cube and Healing Pulse. |
| Dexterity | Combat | Agile, precise combat techniques, covering the Kusarigama, Chakram and Bomb. |
| Technology | Combat | Advanced combat tactics and inventions: Fortify, the Blackhole Bomb and the Drone. |
| Marksmanship | Combat | Long-range combat and firepower: the Minigun, Machine Gun and Gleam Twins. |
| Foraging | Gathering | Collects materials from wild plant nodes using Gloves, Shovels and Spiles. |
| Mining | Gathering | Collects resources from ore nodes found throughout the overworld, using a Pickaxe. |
| Fishing | Gathering | Catches marine items from fishing schools with a Fishing Rod; each catch costs 3 Stamina. |
| Farming | Gathering | Plants Seeds and grows Produce for Cooking, at the Homestead or in Apartment farming plots. |
| Hacking | Gathering | Extracts components from robotic Hacking Nodes with a Hacking Tool. |
| Chemistry | Artisanal | Brews potions that grant buffs; higher levels unlock stronger recipes. See Brewing. |
| Cooking | Artisanal | Creates Food from ingredients such as Produce, at an Apartment Kitchen. |
| Crafting (Fabrication) | Artisanal | Creates the component materials used in Gearforging and other activities, at a Forge or Manufacturing Table. |
| Gearforging (Smithing) | Artisanal | Creates advanced weapons and armor at specialised Crafting Stations. |
Viewing Skills

Players can access the Skill window by pressing "k", or via Quick Menu > Skills.
The Total Level of all Skill Levels is tracked on the bottom of the Skill window.
Skills Levels
A Skill can be levelled up to unlock additional content associated with that Skill. For example:
- Level up Combat Skills to equip new weapons or armor
- Level Farming to plant certain Seeds
- Level Crafting (Fabrication) or Gearforging to unlock more gear options
- Level multiple Skills to complete Achievements for rewards like the Red Panda Backpack
Each individual Skill level is capped at 40 for Chapter 1.
How to Level Skills
Performing certain actions will grant Experience Points (EXP) toward that Skill. For example, dealing damage with your Weapon will increase Strength, using the Chain Lightning Ability will increase Knowledge, picking wild plants will increase Foraging, and so on.
When you earn EXP, you'll see an EXP counter appear in the top-left corner of your screen. The counter will vibrate whenever you gain EXP for a specific skill, making it easy to track your progress. Once you have gained enough EXP, the Skill will level up.
For faster ways to increase Skill Level, see: Leveling and Progression
For an overview of how much EXP you earn, see: Skills Experience Points Table
See also
Making Gold with a skill
Most Gathering and Artisanal skills have a money-making guide with an estimated gold per hour. See the Money making guide to compare them side by side.