Ability
Abilities are the player's means of offense, defense, and healing when facing enemies in dungeons.
Note: To prevent randomization of skills, equip ability configurator (found in Arcadia -> Hector) Abilities are randomized in Tutorial dungeons and Abyssal Raid.
Ability List
Icon | Name | Description | Ability Skill | Source NPC | Source Quest |
---|---|---|---|---|---|
Pyrosphere | Fires the projectile that explodes to impact. | Knowledge | Granny Smith | Granny's Gumbo | |
Chain Lightning | Multiple lightning chains bounce between enemies.
Will bounce back to enemies already hit. |
Knowledge | |||
Ice Cube | Circular AoE knocks enemies back and freezes them. | Knowledge | Wilson, Nexus | Feeling Fishy, Fishy Business | |
Healing Pulse | Releases a soothing aura that heals you and nearby players. | Knowledge | Witch Doctor | Hurting Juice | |
Kusarigama | Throw three chained sycthes in a cone-shape.
Recast to pull them back, dragging enemies in. |
Dexterity | Paul | Package Deal | |
Chakram | Throws a chakram in one direction and returns in
the same direction. If caught, cooldown resets. |
Dexterity | Paul | STR vs Dex | |
Bomb | Lob a bomb that detonates on impact, unleashing
an explosive AoE blast. |
Dexterity | |||
Fortify | Adds shield to players inside the aura. | Technology | Hector | Won't You Be Mine | |
Black-hole Bomb | A grenade that releases a black hole that pulls enemies in. | Technology | Zig | The Everdune Beacon | |
Drone | Orbits around you. Explodes on impact. | Technology | Fritz | A Little Bit of Recon | |
Minigun | Orbits the user and fires bullets in all directions. | Marksmanship | Major | ||
Machinegun | Orbits the user and fires bullets in arc range. | Marksmanship | Deadmetal | Outskirt Outlaw | |
Gleam Twins | Unleash a pair of SMGs, firing rapidly for a short duration and
dealing significant damage to enemies in the line of fire. |
Marksmanship | Rudy | Caper Diem |
Videos demonstrating each ability: DeSat Items
Ability Upgrades
Enhance your Abilities at Fritz’s Lab in Arcadia by spending crafted components and rare material drops. These upgrades are **permanent** and unlock new Relic upgrade path options in dungeons—your base overworld Abilities remain unchanged. For example, instead of a modest +3 % damage boost, your Pyrosphere might gain a powerful **+50 %** damage upgrade.
Tip: Upgrades are permanent. Relic buffs last only for one dungeon run.
Abilities also scale with their associated Skill level—higher Technology yields stronger heals, for instance.