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Rings

From Community Wiki | Soulbound: Online
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Rings are accessories worn in either of your two ring slots. Like all gear they carry stats; unlike armor they are never cosmetic.

There are two separate families of ring, obtained in completely different ways:

Exact drop chances are not published — the Source column says how often a ring turns up in words, from common down to extremely rare.

Dungeon rings

8 rings sit on the tier ladder. Every one of them rolls a bonus package when it drops; a Legendary copy also carries a legendary effect (marked ★).

Storm dungeons are named by difficulty in game rather than by tier number: Stable is Tier 1, Fractured is Tiers 2–3, Collapsing is Tier 4, Shattered is Tier 5 and Abyssal is Tier 6.

Icon Ring Tier Rarity Base stats Craftable Rolls Source
Always Catch Ring Always Catch Ring 3 Rare Attack Speed +16% · Ethereal Damage +24% · Catch Radius +500 No Yes Everdune storm dungeons (T3–6) (common)
Farpoint storm dungeons (T3–6) (common)
Lunar Plateau storm dungeons (T4–6) (common)
Virelda storm dungeons (T2–6) (common)
Catalyst Ring Catalyst Ring 3 Rare Cooldown Reduction +12% · DoT Potency +24 · DoT Interval -50 No Yes Everdune storm dungeons (T3–6) (common)
Farpoint storm dungeons (T3–6) (common)
Lunar Plateau storm dungeons (T4–6) (common)
Virelda storm dungeons (T2–6) (common)
Double Tap Ring Double Tap Ring 3 Rare Attack Speed +24% · Duration +16 · Shots Per Tick +100 No Yes Everdune storm dungeons (T3–6) (common)
Farpoint storm dungeons (T3–6) (common)
Lunar Plateau storm dungeons (T4–6) (common)
Virelda storm dungeons (T2–6) (common)
Drone Base Count Ring Drone Base Count Ring 3 Rare Cooldown Reduction +16% · Duration +16 · Projectile Count +2 No Yes Everdune storm dungeons (T3–6) (common)
Farpoint storm dungeons (T3–6) (common)
Lunar Plateau storm dungeons (T4–6) (common)
Virelda storm dungeons (T2–6) (common)
Kusarigama Ring Kusarigama Ring 3 Rare Heavy Hit Chance +8% · Physical Damage +24% · Scythe Count +1 No Yes Everdune storm dungeons (T3–6) (common)
Farpoint storm dungeons (T3–6) (common)
Lunar Plateau storm dungeons (T4–6) (common)
Virelda storm dungeons (T2–6) (common)
Pyrosphere Ring Pyrosphere Ring 3 Rare Critical Strike Damage +24% · Cooldown Reduction +12% · Projectile Count +1 No Yes Everdune storm dungeons (T3–6) (common)
Farpoint storm dungeons (T3–6) (common)
Lunar Plateau storm dungeons (T4–6) (common)
Virelda storm dungeons (T2–6) (common)
Ring of Avoidance Ring of Avoidance 3 Rare Cooldown Reduction +16% · Dodge Chance +10% · Shielding Power +24% No Yes Everdune storm dungeons (T3–6) (common)
Farpoint storm dungeons (T3–6) (common)
Lunar Plateau storm dungeons (T4–6) (common)
Virelda storm dungeons (T2–6) (common)
Ring of Intimidation Ring of Intimidation 3 Rare Max Health +44 · Health Regeneration +6 · Threat +1000 No Yes Everdune storm dungeons (T3–6) (common)
Farpoint storm dungeons (T3–6) (common)
Lunar Plateau storm dungeons (T4–6) (common)
Virelda storm dungeons (T2–6) (common)

Jewellery

28 untiered rings. These have fixed stats — they do not roll, and they cannot be crafted.

Icon Ring Rarity Base stats Source
Arcadia Signet Arcadia Signet Uncommon Critical Strike Chance +5% · Critical Strike Damage +5% · Heavy Hit Chance +5% · Cooldown Reduction +5% · Dodge Chance +5% · Buff Power +5 · … Fishing nodes (extremely rare)
Arcane Circlet Arcane Circlet Common Heavy Hit Chance +12% · Cooldown Reduction +3.2% Everdune storm dungeon enemies (T3) (extremely rare)
Archfiend Coil Archfiend Coil Rare Critical Strike Chance +3% · Critical Strike Damage +5% · Heavy Hit Chance +3% Everdune storm dungeon enemies (T1) (extremely rare)
Farpoint storm dungeon enemies (T1) (extremely rare)
Arcadia tutorial (uncommon)
Canyon Band Canyon Band Common Dodge Chance +2% · Physical Resistance +5% · Fire Resistance +5% · Cold Resistance +5% · Lightning Resistance +5% · Void Resistance +5% · … Everdune storm dungeon enemies (T1) (extremely rare)
Farpoint storm dungeon enemies (T1) (extremely rare)
Arcadia tutorial (uncommon)
Cove Band Cove Band Common Physical Resistance +4% · Fire Resistance +4% · Cold Resistance +4% · Lightning Resistance +4% · Void Resistance +4% · Ethereal Resistance +4% Fishing nodes (extremely rare)
Demon Coil Demon Coil Common Critical Strike Chance +2% · Heavy Hit Chance +2% Everdune storm dungeon enemies (T1) (extremely rare)
Farpoint storm dungeon enemies (T1) (extremely rare)
Arcadia tutorial (uncommon)
Dune Band Dune Band Common Physical Resistance +2% · Fire Resistance +2% · Cold Resistance +2% · Lightning Resistance +2% · Void Resistance +2% · Ethereal Resistance +2% Not confirmed
Everdune Signet Everdune Signet Rare Critical Strike Chance +7% · Critical Strike Damage +10% · Base Impact +30 Fishing nodes (extremely rare)
Explorer's Band Explorer's Band Common Vitality +1 · Critical Strike Chance +1% · Dodge Chance +3% Arcadia tutorial (common)
Farpoint Signet Farpoint Signet Rare Critical Strike Chance +10% · Critical Strike Damage +10% · Heavy Hit Chance +10% Fishing nodes (extremely rare)
Foundation Signet Foundation Signet Rare Critical Strike Damage +12% · Dodge Chance +12% Fishing nodes (extremely rare)
Hellion Coil Hellion Coil Common Critical Strike Chance +1% · Heavy Hit Chance +1% Everdune storm dungeon enemies (T1) (extremely rare)
Farpoint storm dungeon enemies (T1) (extremely rare)
Arcadia tutorial (uncommon)
Hollow Rock Signet Hollow Rock Signet Rare Heavy Hit Chance +12% · Physical Resistance +12% · Fire Resistance +12% · Cold Resistance +12% · Lightning Resistance +12% · Void Resistance +12% · … Fishing nodes (extremely rare)
Imp Coil Imp Coil Common Heavy Hit Chance +1% Vendor — Farok (Virelda) (community-reported)
Lunar Ring Lunar Ring Common Cooldown Reduction +2.1% · Base Impact +25 Fishing nodes (extremely rare)
Midnight Ring Midnight Ring Rare Critical Strike Chance +10% · Heavy Hit Chance +10% · Cooldown Reduction +4% · Base Impact +10 Everdune storm dungeon enemies (T3) (extremely rare)
Nebulite Circlet Nebulite Circlet Common Heavy Hit Chance +4% · Physical Resistance +5% · Fire Resistance +5% · Cold Resistance +5% · Lightning Resistance +5% · Void Resistance +5% · … Vendor — Viper (Arcadia) (community-reported)
Neo-Tilus Signet Neo-Tilus Signet Rare Heavy Hit Chance +30% Fishing nodes (extremely rare)
Phantom Circlet Phantom Circlet Common Dodge Chance +7% Not confirmed
Solar Ring Solar Ring Common Critical Strike Chance +5% · Cooldown Reduction +1.8% Foraging nodes (extremely rare)
Stratus Band Stratus Band Common Dodge Chance +2% · Physical Resistance +7% · Fire Resistance +7% · Cold Resistance +7% · Lightning Resistance +7% · Void Resistance +7% · … Fishing nodes (extremely rare)
Sturdy Signet Ring Sturdy Signet Ring Uncommon Heavy Hit Chance +6% · Dodge Chance +3% · Max Health +5 · Physical Resistance +3% · Fire Resistance +3% · Cold Resistance +3% · … Quest reward — A Pirate’s Life For Me (community-reported)
Sunset Ring Sunset Ring Common Heavy Hit Chance +5% · Cooldown Reduction +1.8% Foraging nodes (extremely rare)
Tide Band Tide Band Common Physical Resistance +9% · Fire Resistance +9% · Cold Resistance +9% · Lightning Resistance +9% · Void Resistance +9% · Ethereal Resistance +9% Fishing nodes (extremely rare)
Quest reward — Onward and Upward (community-reported)
Twin Peaks Band Twin Peaks Band Uncommon Physical Resistance +3% · Fire Resistance +3% · Cold Resistance +3% · Lightning Resistance +3% · Void Resistance +3% · Ethereal Resistance +3% Everdune storm dungeon enemies (T1) (extremely rare)
Farpoint storm dungeon enemies (T1) (extremely rare)
Arcadia tutorial (uncommon)
Veil Circlet Veil Circlet Rare Base Impact +50 Everdune storm dungeon enemies (T3) (extremely rare)
Wiremesh Band Wiremesh Band Common Critical Strike Chance +1% · Heavy Hit Chance +1% Not confirmed
Wisp Circlet Wisp Circlet Common Critical Strike Chance +6% · Dodge Chance +6% Everdune storm dungeon enemies (T2) (extremely rare)

See also