Jump to content

Money making guide/Selling resources to other players

From Community Wiki | Soulbound: Online

The rates on this page have not been verified.(flagged 2026-07-29)

The structure is right, the numbers are not confirmed. If you have played this method, please correct them — how many trades you really manage in an hour, what actually drops, and how much of it. Everything here is editable and nothing here is official.

Gold per hour
no rate yet


CategoryVendor
LocationPixelBay, in-game chat and the Discord server
IntensityModerate

=== Requirements ===

  • Something other players want
  • Patience=== Notes ===

Player-to-player prices are not fixed, so this method cannot be modelled from item values. If you trade regularly, the useful contribution is a realistic gold-per-hour figure from your own experience, entered as a profit override.

Method

The main venue is PixelBay, the auction house in Virelda: list an item at your price and wait for a buyer. Direct trades also happen through in-game chat and the official Discord server.

Prices are whatever the two of you agree, which is both the appeal and the reason no table can predict it. A vendor's fixed Sell Value is the floor — a PixelBay listing only makes sense above it (see what an item is worth).

Improving this guide

This guide has the structure but not the numbers. Two things turn it into a real gold-per-hour figure, and neither needs any special permission:

  1. Trades per hour. Play for an hour, count, and put the number in
 actions per hour.
  1. What you get per trade, in the output slots — and the
 value of anything not yet priced.

See Wiki:Money making guide/Editing guide if you have not edited one of these before. Estimates clearly marked as estimates are much more useful here than nothing.

See also