Healing Pulse

From Wiki | Soulbound
Jump to navigation Jump to search

Healing Pulse

Description:

Releases a soothing aura that heals you and nearby players. This skill creates an area-of-effect healing that periodically heals players that stands within the circle.

Base heal = 2 (with ability configurator)

Heal amount = (2 + buff power) * (support power)

Pulse = 1 (number of times the heal activates; pulses every 1.5 seconds)

Base cooldown = 25 seconds

Cooldown time = 25 * (1 - cooldown reduction %) seconds


How To Get:

Rewarded after the completion of The Scroll of Life quest given by Virelda Chief.


Relic Pool:

Ability upgrades choice pool available after collecting enough exp in Dungeons.

Relic Pool
Level Rarity Description
1 Common Increase Base Heal by 3
2 Common Increase Pulse count by 1
3 Common Increase Area of Effect by 25%
4 Common Increase Base Heal by 3
5 Uncommon Increase Pulse count by 1
6 Rare Increase Area of Effect by 25%
7 Epic Increase Base Heal by 3
8 Legendary Increase Pulse count by 1