Eastern Reach

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The Eastern Reach is a beacon dungeon located in the middle of Virelda. It is the first dungeon players encounter outside the Tutorial.

This locale is notable for its harsh desert climate, relentless Sandstorm, and swarms of killer robots sent by the Arcadia Mayor.

Tiers

The further into the dungeon you are teleported (noted by Tier) will provide an increasing amount of difficulty. Each tier comes with its own set of regular enemies and Bosses, attack patterns and strategy, and consequences on player death:

  • Tier 1 - 3km - no bag or gear loss
  • Tier 2 - 25% bag loss, no gear loss
  • Tier 3 - 50% bag loss, no gear loss


Item Drops

Common Item Drops:


Dungeon-limited Item Drops:


Enemies

All enemies in the Eastern Reach are robot-themed:

Regular enemies:


Bosses:


Player Advice

Common advice is to not enter T2 and above with any items you cannot afford to lose. Plan your bag items, gear, and Abilities according to the kinds of enemies you will face.

You can defeat T1 dungeons alone ("solo"), but will greatly benefit from bringing a partner for T2 and above when you are first starting out in Eastern Reach. Although enemy health will increase per each player added, going in a party provides many benefits:

  • Partners can choose to share healing and buff items as needed.
  • If one player is struggling to obtain optimal Relics, the other partner(s) can carry.
  • As long as 1 player in the party lives, any dead players will automatically resurrect at partial health at the end of each level. That is, if 1 partner survives, the entire party will be able to continue the run and will not suffer the normal consequences of death.

Note: Up to 3 players can form a party. If 4 players want to dive into the dungeon, it is recommended to split into 2 groups of 2.


Recommended Weapons:

  • Any


Recommended Armor:

  • Dodge gear
  • Crit gear


Recommended Abilities:


Recommend Relics:

  • Health
  • Dodge
  • Crit
  • Heavy Hit
  • Gunslinger - for Gleam Twins


See also