Brewing
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To start brewing, players must have empty vials/ empty flask/ empty stim. These stuff are bought from "Snacksnipe" a vending machine located in Arcadia near "The Tired Soul". In addition, players are required to have the necessary ingredients (foraging produce) for their desired potion e.g. damage vial requires 1 hemlock, 1 sap and 1 empty vial. Note that some potions requires certain chemistry skill level before you can brew them. The following are the list of potions description and their required chemistry level:
Vials
- Health vial (+35 health) - chemistry 1+
- Speed vial (x30% movement speed for 90 seconds) - chemistry 1+
- Dodge vial (+15% dodge chance for 60 seconds) - chemistry 1+
- Damage vial (+50 damage for 60 seconds) - chemistry 3+
- Critical Chance vial (+10% critical strike chance for 60 seconds) - chemistry 3+
- Cool down vial (+5% CDR) - chemistry 3+
Flask
- Health flask (+80 health) - chemistry 3+
- Speed flask (x30% movement speed for 180 seconds) - chemistry 7+
- Dodge flask (+20% dodge chance for 120 seconds) - chemistry 7+
- Damage flask (+100 damage) - chemistry 7+
- Critical Chance flask (+15% critical strike chance for 120 seconds) - chemistry 10+
Stim
- Health stim (+200 health) - no level required
Apartments with level 1 chemistry lab offers vials while apartment with level 2 chemistry lab offers wider variety of potions such as vials, flask and stims.